AI Insights · Timothy · September 2023
Top 5 Basketball Games on Unified Platform in Chile Q3 2023
Discover the performance of the top 5 basketball game apps in Chile during Q3 2023, including trends in downloads, revenue, and active users.
In the third quarter of 2023, the performance of the top 5 basketball game apps in Chile showed varied trends in downloads, revenue, and active users, according to data from Sensor Tower.
Basket Battle from SUPERSONIC STUDIOS LTD saw weekly downloads fluctuate, starting at 8.8K in late June and declining to 2.8K by the end of September. The weekly revenue for the app peaked at $8 in mid-July, then oscillated between $1 and $7 for the rest of the quarter. Active users for the app started at 63.4K and gradually decreased to 51.3K by the end of the quarter.
NBA LIVE Mobile Basketball by Electronic Arts had a notable peak in weekly downloads, reaching 6.7K in late July before dropping to 1.7K by the end of September. The app’s weekly revenue showed a significant decline from $333 at the end of June to $18 by late September. Active users also exhibited a downward trend, starting at 28.4K in late June and ending at 21.4K.
NBA 2K Mobile Basketball Game by 2K experienced a steady stream of weekly revenue, peaking at $791 in early July and maintaining around $386 by the end of September. Weekly downloads for the app decreased from 1.9K at the end of June to 736 by the end of September. Active users also showed a decline, starting at 3.9K and ending at 2.4K.
Basketball Stars™: Multiplayer from Miniclip.com had a spike in weekly revenue, reaching $214 in late July, but then dropped to $19 by the end of September. Weekly downloads for the app fluctuated, starting at 1.3K in late June and ending at 1.1K in late September. Active users saw a slight decline from 9.4K to 6.4K over the quarter.
Hoop World 3D by Quiet Games did not generate revenue during this period. Weekly downloads for the app started at 1.3K in late June, peaked at 1.9K in mid-July, and then declined to 495 by the end of September. Active users followed a similar trend, starting at 2.1K, peaking at 2.9K in mid-July, and dropping to 1.3K by the end of the quarter.
These insights highlight the dynamic nature of the gaming market in Chile. For more detailed insights, visit Sensor Tower.